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Gegenji

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Everything posted by Gegenji

  1. Technically, in this situation, I would think one's emotions are the "electricity" and the Darkside/Inner Beast/what-have-you would be the "bulb." After all, the actual power comes from one's emotions, and how it manifests and is used is the Darkside/Inner Beast/etc. But that's just my take on it. :blush:
  2. I don't think anyone's saying that being a vigilante is a DRK exclusive thing. It's the other part that kinda is. Well, to be more specific: utilizing it in that particular way is. I... think that part may require a bit more clarification, so please bear with me. While other places may have found a way to tap into their emotions and use it to give them power, they're likely not going to be in the exact same way as a Dark Knight does it. As has been mentioned, the Warrior job is a good example of this - you're still using your emotions to bolster your strength, but it's an Inner Beast rather than a Darkside. Or if you want to abstract it out further - Black Magic and White Magic are both techniques to draw aether from the planet to power spells, but both are wildly different in practice despite both being "using the planet's aether." So while other places may develop something similar... it's not going to be the same. If you're specifically talking utilizing the Darkside, that's a technique developed by the Dark Knights, who hail from Ishgard. That said, it also means that something similar could be figured out elsewhere, but it's not going to be the exact same and has a lot of potential to be twisted in a whole new angle or approach. Perhaps in Doma a Ninja figured out a way to tap into their emotions to fuel their Mudras in a way unique to Othard. You just have to put a more creative twist onto it than "I'm a Dark Knight, but just not from Ishgard."
  3. Oddly enough, I've seen more of that with the Runestone than the Grindstone. Magic just seems to allow for a much wider margin of unique takes. I can think of a few... interesting examples, but that's wholly outside the scope of the point here. And could be misconstrued as call-outs, which I don't want this thread to descend into. :lol: Still, you have to do some explaining to some degree anyway if your battle-hardened thirty year war vet lost in the first round of the tournament to a goofball swinging around a stale baguette (didn't actually happen, just using it as an exaggerated example). I guess it's just a degree of how much... finessing of the events you have to do for the explaining. And a pet-fighting league would definitely be interesting! I'm kinda surprised there isn't one yet.
  4. At its simplest, yeah - what skills and techniques and whatnot are all basically fluff since it all boils down to who rolls better. I think the situation is more for the IC standpoint of explaining away how one fighter could beat the other - restricting them to a similar style of combat helps with this. However, we still have people winning the Grindstone using fishing rods and frying pans, so... it's not a complete catchall solution. I guess it's inherently more difficult to explain why the wobbly trainee with the rusty sword beat a master of Allagan summoning than beating a seasoned GC soldier? I dunno. :lol:
  5. Oddly enough, I wonder if having such a mixed field might also take away "outs" for some of the folks who lose. One of the most common reasons I've seen some players use at the Grindstone for why their fighter didn't get as far as they "should" in the tournament is because they're "restricted" to not using their arcane (and Monk, chakra abilities are also not allowed!) complement. Then again, that could be more on the character than the competition. :tonberry: Still, perhaps some manner of mixed combat may be in order just because the main goal is to have an event for the EU folks, and restricting them to one combat format or another without a feasible alternative (Grindstone v. Runestone) might not be so good. Hm.
  6. I can't get over daddy because I have to think about bara roes instantly ;_; How do I help my father level when he's made a bara Roe named Big Daddy!?
  7. There used to be an EU-centric fighting tournament called Fight Club or something like that which happened on... Fridays? I forget exactly when but they held it out in Costa. I don't know if it's still going, but it might be worth checking into! As for the questions, let's see here... 1.) A lot of the basic rules that are in the events that happen right now are there because they're pretty solid rules, so using existing tournaments for basic rule ideas definitely can't hurt. For example: Grindstone's no-killing rule and the Runestone/Spellguard's defensive systems that "absorb" spells to basically do the same. So, having that sort of rule in place is kind of a given, unless you're wanting to run a more gritty "no holds barred" tournament - which has its own drawbacks since I'm sure many of the participants would expect to be the ones doing the killing and would react poorly to being the ones being killed. 2.) You can come up with your own combat rules, but the GS ones are used as much as they are because they're exactly what you're looking for in Question 1 in regards to all the other rules: quick and easy to understand. Two people roll, highest roll wins, reroll on tie. Leaves it all basically up to RNG with (little to) no way to really game the system, which could happen with a different rule set. 3.) I think one of the big things about running the event is building trust from the audience you're running it for. That way they're willing to acquiesce to having you (and whatever additional staff you have) "in charge" for the duration of the event. Doing things like being on time, being polite and courteous to the participants when they're behaving, and being firm but fair when they're not. Things like that. That's what comes immediately to mind. I'm sure others will chime in with their own thoughts. Overall, I'm of a mind that you should just keep it simple, keep it approachable, and keep it fair. That way you'll keep it open to the widest number of people.
  8. ... Now I feel kinda bad assuming this was going to be some sort of jokey-silly thread. Mostly just because of the premise name: "Daddy of Light." Still, as Liadan said, the premise is actually kinda touching.
  9. I meant more a troll on the part of the developers. They "name" it SAM, but it's actually something else. But I'd figure they wouldn't play the dataminers like that... will have to see, I suppose.
  10. I remember seeing that too. If it's not just a troll, both my Lalas MAY be toting new classes. Will have to see how it plays out.
  11. I think this post covers Lala behavior the best, in my personal opinion. Lalafell are people, just like any of the other races, and thus can act and behave in a wide range of ways. However, several of the PC Lalafell I've come across are as Goodfellow says - usually either wholly embracing the cutesy aesthetic or defying it by being super-serious. Oddly enough, I suppose my Gegenji boys fall into both roles - Chachan I have no issue being adorkable (typo intended) while Gogon is of a far more serious bent. Chachan, however, has had his serious moments and Gogon has had his rare comedic moments as well. The point is, again, that they're people. And people are complex, multifaceted creatures. So playing them as cutesy, conniving, dark, daring, or any mix of attitudes is completely okay. There is no "right" way to play a Lalafell, just like there is no "right" way to play any of the other races.
  12. It should also be noted that the hair color to hide from Rocs is a Plainsfolk Lalafell trait, if I'm remembering my Lalalore correctly. They're the ones that came from islands and such where they'd have to worry about those kinds of predators. But in the end, yeah, I don't think people are going to get on you for having "incorrect hair color."
  13. On the flip side, almost everyone at the wall is dead. So, if it IS a Rhalgr summon, the ones that would witness it are few and far between. The Scions, our traitorous pair that called the spider mechs, and whatever Garlean reinforcements might make it in time. Maybe some of the GC might get a long distance glimpse. All in all it might be able to be kept a dirty secret by the Scions. Maybe. Edit: A thought occurs to me, though, regarding what the Griffin says in the various language translations. If it's a being that doesn't require prayer and whatnot for sustenance, maybe the prayers of the dying are merely to give it shape. The actual "power source", if you will, being Nidhogg's eyes. Or perhaps they will function like the horn artifact that powered Alexander, allowing it to sustain itself without need to temper and have worshippers. Granted, the latter case still means it'd drain the planet's aether... but omission of details could be attributed to the Griffin's proclamation. In fact, we don't know much he says is true and how much may be fabricated, possibly by the Ascians. Unreliable sources have been a thing for a while now in FFXIV. ... Maybe this is just how Elder Primals like Bahamut and Odin are formed.
  14. This sounds a lot like Chachan and Gogon respectively, actually. Chachan has actually met some nice Garleans and isn't one to really hold a grudge, so in the situation he'd probably trust them. Whether that's for better or worse is up in the air since he's a generally trusting fellow... but that's where he'd go. Gogon likely would begrudgingly utilize the Garlean filth and then either try to turn them from the Empire or otherwise use them to harm Garlemald. Either through extermination or whatever method would further his personal vendetta. Bug, misinformation, maybe a potent disease? Whatever would damage the Empire the most.
  15. This is all "buying time" too, apparently. Since it follows up with apparently everyone getting prepared to go crack the New Moon Egg to defeat the primal. Which we... could've done right there? Maybe had a less fatal stall tactic used while the WoL "gathers up their allies" to kick this particular primal's teeth in? I mean, the fact of the Eyes are being used aren't exactly a game-changer either, we've kicked ACTUAL Nidhogg's butt already (albeit apparently with Hraes' help) as well as another Primal that was utilizing one of his eyes. So us running off instead of the WoL taking a moment to ring up his Primal Murder Squad on his linkpearl or whatever seems... unnecessary? Unless this thing really is apparently on par with or stronger than Bahamut - in which case taking it out before it can reach full power like we do with the WARRING TRIAD still seems like the most logical course of action! ... And that's why I chose not to leave. Not that it meant anything since you get But Thou Must'd onto the airship by Papa anyway.
  16. After finally having Chachan get drunk on a spiked drink, I managed to figure out what kind of drunk he is. First of all, he comes from a line with insufferable tolerance, so he's inherently not a lightweight - but is quite inexperienced on moderation. So if he is drinking, which is still not very common, he usually needs someone else to keep an eye on him otherwise he could drain far more alcohol than he probably should. As for how he behaves while drunk, he's basically snugglebug 2.0. He's cuddly and rambly and generally less inhibited than usual. This includes his mouth, though he's still a massive dork so his "loosened tongue" mostly means he'll say things like "boobs" without stammering. Shocking, I know. He's also far more giggly, able to be sent into fits of laughter at the dumbest of jokes. He hasn't yet drunk enough to really suffer a hangover as of yet, but he's still not a fan of the fuzzy grogginess the day after. Leaves him more inattentive than usual and generally just cuts into his work time as he tries to recollect himself.
  17. Well, it turns out that Tyll'a just got the dragonscales, and still has to find someone to make them into armor...but I'll definitely consider getting that set! Thanks! If you're looking for a skilled smith and are anywhere near Ul'dah (or Limsa, if he's swinging by the Guilds), might I offer a Chachanji?
  18. Been a bit nostalgic for chiptune-y remixes, so I went with the most familiar - Wily Stage from MM2, and found this nice little remix that also includes some of the Robot Master stage songs in it too. I will note, however, that I actually like it more at 1.25 speed than at the default, seems just a bit on the slow side otherwise... but your mileage may vary. Y-vsdxyVG8I ... And no, I don't know why they use a picture of Miku for a Megaman trance remix... I guess that's a remixer thing? Not like there's a shortage of neat looking Megaman art. :?
  19. Zenniage/Gil Toss is a classic Samurai move in the games! So if SAM was introduced, I could totally see them including it. Possibly as a ranged attack, and maybe serving as the Tomahawk/Shield Toss/Unmend if they do decide to make it a tank? Throw coin, get aggro.
  20. Mifune's a pretty tall dude with a lot of normal-sized katanas. He was actually one of my favorite characters in Soul Eater, which is why I remembered him when we got into this "MOAR KATANAS" thing. Good ol' Infinite One-Sword Style, where the dead zone is marked with MORE katanas lined with caution tape. :lol: But really, I see SAM working with a variety of approaches for how it'd do its weapons: - Single katana - Single katana and non-weapon (armored gauntlet, using sheath, or some other new addition like RDM's floaty focus), or - Single katana and wakazashi (or whatever tinier sword is called) Two normal-sized swords might be stepping too much on NIN toes, even if NINs' aren't "supposed" to be full-sized swords. Some of them look close enough to it that I don't see "two katanas" happening. Let alone three, six, or "infinite." ... I was gonna joke that maybe the last one could be made into a Limit Break, but that's kinda already NIN's too, ain't it? Summon a bunch of blades and cut the target up with it. I guess they could do a zantetsuken-style sheath-and-draw finisher?
  21. There hasn't been any particular confirmation, but people have been reading into stuff from the last Fanfest - particularly the Spiderman shirt - and suggesting "confirmation" of all sorts of things. This image from Tumblr probably sums it up best: Including my joke "confirmation" that Spiderman = Peter Parker = Photography job.
  22. Chachanji glanced between the two of them as they conversed - Virara's normal terseness a bit at odds with the warm, accented verbosity of the Hyur. The latter was not unlike Chachan's own affected manner of speech, and his overall friendliness tended to result in being a bit on the talkative side as well. It was a similarity that Virara might've noticed, but was ultimately lost on the little smith. He just seemed content that things were seemingly going pretty well thus far, and his eyes thus turned to roaming over the terraced yard as they wound their way through it. Taking in all the various sights with a silent curiosity. "'m sorry fer yer apples," he offered earnestly at the Hyur's chattered complaint, giving the man a brief apologetic glance before resuming his sightseeing. The boy was fond of his fruit, especially in juice form. And several of the best juices he'd had partaken of had apparently been made from La Noscean stock. Not that the groundskeeper's apples had been destined for the juicer, but it was a lamentable loss nonetheless. Those violet eyes returned to the man a second time when the question was posed at the little Doman. "Huh? Oh, um... yeah, 'm a smith. Armor, mostly," he admitted, scratching at his cheek idly. "Though I ain't lookin' fer hirin' - 'course I'd offer ta help if'n ya needed somethin' made, a'course. 'm here wit Virara since she's me friend, y'know? Travellin' buddy." Which was more or less the truth, since Chachanji was both somewhat adverse to - and bad at - lying. He truly did not have the various reasons to seek out the Kuze Group that Virara did. The only noteworthy bit of information that the Dunesfolk Lalafell might want out of them being the possible location of the Tsuchigumo. And perhaps to further dissuade the apparently plan to hunt the dirt spider down and kill it, if possible. And even if he had no such stake in the matter, Chachanji likely still would have offered his - and, by extension, his family's - help in procuring this meeting. Because, as he had openly stated, Virara was a friend - one of his closest, in fact, despite a few situations that sought to pull them apart. "Chachanji, Chachanji Gegenji. Nice ta meetcha," he added as introductions were bantered about in the frigid air. Then, as if mirroring Virara's own internal confusion, he canted his head and continued: "So, um... if'n yer in charge'a th' Thanalan branch, why're ya over 'ere? 's a bit of a way's 'way, y'know? Didja jus' make th' trade 'r somethin'?" He likely had further possibilities or questions to add to the list, but they died on his chapped lips as they neared the manor proper. Most of the larger homes like this that he had visited in his stay in Eorzea were far more... alive than this. All, or at least a large number, of the windows aglow with lantern and candlelight in the later bells rather than the darkened look of this place. His sharp Lalafellin hearing would also oft pick up the faint sounds of life from within those other abodes - movement and conversation - but there was little that his red-tipped ears picked up here beyond the quiet, incessant moan of the frigid winds and the rustling of the frostbitten plant-life. "... Did we come at a bad time?" The words tumbled out of Chachanji's lips before they had time to cross his brain, and he found himself leaning this way and that - seeking to peer in through what few lit windows there were. Perhaps to reassure himself that the owner, or at least more of the staff beyond just the groundskeeper, of the place was actually home. Though, the vast difference of scale between him and the manor itself made such glances difficult at best.
  23. I've mentioned this in a few places - I don't recall if they were all just in chat conversations or in any actual posts - but I've had... thoughts and opinions on how the weapons would work for these classes. First and foremost, I'm still clinging to my belief that Samurai will be a heavy-armor DPS class instead of yet another sword tank. As such, it COULD just be a katana and people would likely be fine with it due to finally having that "DPS sword class" many have been clamoring for. However, there's an alternative setup that has been floating about in my head that could work for both. If it DID end up being a tank, it would need to have an approach to it that is unique to the other three tanks. In my mind, it would be the perfect platform to fix and present the Parry stat and thus be a Parry Tank. Combine that with memories of classic Samurai skills in the older games such as Blade Grasp and the like... and I could see the "weapon set" for Samurai being a katana and an armored gauntlet that couples with it not unlike the RDM's presented weapon and focus combo. Or, I suppose, if you wanted to make it extra thematic and fit more the Iai-style for Samurai - have the weapon and the sheath. Parry animations could possibly include deflecting the blow with the gauntlet/sheath! As for BLU, I mostly shy away from the whip as the weapon of choice there just because I have ideas for Beastmaster as a pet/vehicle-style tank and they would be the ones using whips. Or bells, I suppose, in which case a Quistis-style BLU-with-Whip could work again. However, I just recall how FFTA Blue Magics used... scimitars, I think? And so I could see that being the weapon of choice for BLU, perhaps wielded in a stylish whirling dervish approach that could be somewhat reminiscent of NIN's twirling and spinning around.
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