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Pros and Cons of Balmung


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Hello everyone! I know that obviously this is a very Balmung and Gilgamesh-focused website since those are the main RP servers, however I was wondering what your Pros and Cons for Balmung would be? I am considering making an alt to transfer there but I just want to basically know a little of what to expect before I spend the money. Any input is appreciated! Thanks in advance!

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Pros: 

  • Diverse and active RP community, you should find something to suit a veriaty of styles
  • Active forum (here) and LS
  • Many events
  • Beginner to veteran friendly
  • Not really much trolling (I can' recall the last anti-RP troll)
  • Active community in general, so LFG and the Market Board quite active

Cons:

  • Housing is all taken
  • Hard to create character
  • Sometimes a queue to get in (but low numbers like 12)
  • Given the diversity you will find like sorts but you will also find those that disagree

 

As/when you get here, join LSs and FC to get connected.

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Nebbs pretty much nailed it. You may have some longer queues when new patch content is released, or a new expansion, but it returns to normal after a bit. You'd be transfering an alt, so you don't have to worry about trying to make a new one while the server's locked.

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Pro - Plenty of erp

 

Con - 90% of them are futa

A statistic I am sure is quite accurate, as cited by your, what... personal experience?

You're free to speculate.

 

<3

I don't have to, considering you already know Edda's secret... ( ͡° ͜ʖ ͡°)

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Pro: Lots of RP. Tons of it. It's easy to find your thing without much effort looking. Whether you like light, heavy, grimdark, happy stuff, sexy stuff, whatever it is, there's a market for it.

 

Cons: A lot of it bends or outright breaks lore in ways that makes one vomit up blood.

If you're not in the 'cool kids club', your character has no cred and essentially doesn't exist.

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Pro's: Pretty much rp everywhere you look. It's cool.  And, overall, people are open to rp if you poke them OOC first.

 

Cons: People assume there is a "cool kids" club or a secret rp Illuminati.  Just clicks that, honestly, have zero power over all and wont keep you from finding rp.

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Pro - Plenty of erp

 

Con - 90% of them are futa

A statistic I am sure is quite accurate, as cited by your, what... personal experience?

You're free to speculate.

 

<3

I don't have to, considering you already know Edda's secret... ( ͡° ͜ʖ ͡°)

O-Oh my. . .

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Additional pros: 

 

The gold farmers can't get in either, so unlike other servers you get zero gold farmer spamming.

 

RP is everywhere, you will struggle not to encounter somebody IC in the main cities at basically any hour of the day. Pretty much the only valid reason a person could say they can't become involved in RP on Balmung is because they have a personal reason that has nothing to do with the community or server (see below).

 

Due to the high population, it's generally pretty easy to find groups to do group content - and it's also very easy to get high level players to crush you unsynced through low-level group content if you just want to fly through your main story quests and don't really care about experiencing the dungeons and trials as-intended.

 

 

Cons:

 

It costs $18 to transfer onto the server, but this is somewhat mitigated by the fee being flat-rate for up to 8 characters, provided those characters came from the same origin server. If you think you might ever possibly want to play an alt, it therefore behooves you to pre-make 8 characters and transfer them as a batch. That way if you want to play a new alt, you have seven of them already waiting for you to come up with a personality and story to give to the name and appearance.

 

If you have a social anxiety disorder which makes it difficult for you to interact with new people and you have had difficulties breaking into RP groups in the past as a result of this, Balmung's high population and extensive community is not a magical cure for your disorder. Plenty of people who have such conditions have come to Balmung looking for RP and still have felt unable to become involved. That said, if that's a condition which is applicable to you, the higher population does at least increase the likelihood of encountering players with similar struggles or who will be willing to work with yours.

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Pro's: Pretty much rp everywhere you look. It's cool.  And, overall, people are open to rp if you poke them OOC first.

 

Cons: People assume there is a "cool kids" club or a secret rp Illuminati.  Just clicks that, honestly, have zero power over all and wont keep you from finding rp.

Sssssst don't tell them about the secret Illuminati roleplay group.

 

Joking aside. Yeah. There's some downsides the people pointed out, but. I think as a roleplayer you're simply best off on Balmung for the reason stated above. Surely there will be people you disagree with, but that is the lovely thing about Balmung, you can always find people who fit with your type of roleplay :)

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It costs $18 to transfer onto the server, but this is somewhat mitigated by the fee being flat-rate for up to 8 characters, provided those characters came from the same origin server. If you think you might ever possibly want to play an alt, it therefore behooves you to pre-make 8 characters and transfer them as a batch. That way if you want to play a new alt, you have seven of them already waiting for you to come up with a personality and story to give to the name and appearance.

 

 

Whoa! I didn't know that! Even though I'm maxed out on alts, this is really good info to know.

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Pros: It's big and full of people. There are RPers of every kind. It is the most supported RP server, for better or for worse, and others will most likely never get the same degree of population and organization that Balmung does. In addition, if you are interested in PVE, there are enough RPers versed at playing the game that they can get you through the easy non-raid content for the most part if queues are unforgiving. (In general I feel the queues are slower for me on Bal than on Hyp, oddly enough.)

Cons: It's big and full of people. It's easy to get lost in the crowd. Although you have plenty of options to RP with, a sense of "water everywhere and not a drop to drink" can emerge where you hesitate to play with groups because they seem so firmly established. While there definitely are some vigorously insular players who only interact with small subsets of the community, they are the minority and in any case will still probably let you RP with them if you are earnest and apply yourself. Definitely some degree of learning to make yourself stand out or being insistent without being pushy will benefit you should you choose to transfer here.

 

Pro's: Pretty much rp everywhere you look. It's cool.  And, overall, people are open to rp if you poke them OOC first.

 

Cons: People assume there is a "cool kids" club or a secret rp Illuminati.  Just clicks that, honestly, have zero power over all and wont keep you from finding rp.

This hyperbole is pretty common on here. I mean both that in the sense of how you phrased the Cons and the idea of a secret RP Illuminati.

On one hand there definitely does seem to be an inner group of veteran players who get more attention than others, even when inactive. On the other hand, the people who try to discourage certain kinds of RP or generate drama usually don't seem to me to be those people. On one hand they definitely are insular and make no active attempt to add people to their fold. On the other they're much smaller and less influential than they appear. It's a very complex matter, but it's clearly real enough that the idea emerges in many places outside of the RPC, and yet the RPC is always perceived to be at the center of the matter because of its visibility.

 

I find usually that, specifically in the context of that discussion topic, people invoking the idea of an "RP Illuminati" are generally veterans using it to deflect blame when they feel falsely accused of elitism. In this way the exaggeration is perpetuated, but is tagged on the accusers rather than the accused. It's not an organized group and it does exist. It's the natural result of people gatekeeping a community in tiers of involvement, which forms organically and without any conscious intention on the part of anyone involved.

 

Not to say that's what you're doing since you just posed an example. In most cases, when I see people talk about a secret RP mafia, they're doing it in a very "Woe is Me" context where they've been accused of discouraging certain types of RP and leveraging their visibility in the community to do so. Often times that's an unfair accusation, because if they're doing it, it's totally unconscious, and a natural result of them sharing how they perceive the canon and what good RP is in a social setting, combined with their naturally accrued reputation.

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If you have a social anxiety disorder which makes it difficult for you to interact with new people and you have had difficulties breaking into RP groups in the past as a result of this, Balmung's high population and extensive community is not a magical cure for your disorder. Plenty of people who have such conditions have come to Balmung looking for RP and still have felt unable to become involved. That said, if that's a condition which is applicable to you, the higher population does at least increase the likelihood of encountering players with similar struggles or who will be willing to work with yours.

 

I'm not going to strike out the possibility of extended shyness and serious social issues (a lot have those on MMOs), but I also think it stems a bit from the game itself. It's really hard to build a network of contacts when you start. It's when it's the hardest. How to contact people when the ingame tools are absolute crap for that (adding offline people as friends, etc?).

 

Most contacts that you build, you have to keep contacting them to RP with them, and keep the synergy up and alive. Due to the lack of social tools and more importantly, windows on what happens around you besides in your own FC, you get the feeling to be half blind most of the time.

 

So, it makes reaching out to people twice as important, and it often starts to feel like insisting. Especially when people don't answer, or go into duty where... guess what. Can't /tell anymore.

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If you have a social anxiety disorder which makes it difficult for you to interact with new people and you have had difficulties breaking into RP groups in the past as a result of this, Balmung's high population and extensive community is not a magical cure for your disorder. Plenty of people who have such conditions have come to Balmung looking for RP and still have felt unable to become involved. That said, if that's a condition which is applicable to you, the higher population does at least increase the likelihood of encountering players with similar struggles or who will be willing to work with yours.

 

I'm not going to strike out the possibility of extended shyness and serious social issues (a lot have those on MMOs), but I also think it stems a bit from the game itself. It's really hard to build a network of contacts when you start. It's when it's the hardest. How to contact people when the ingame tools are absolute crap for that (adding offline people as friends, etc?).

 

Most contacts that you build, you have to keep contacting them to RP with them, and keep the synergy up and alive. Due to the lack of social tools and more importantly, windows on what happens around you besides in your own FC, you get the feeling to be half blind most of the time.

 

So, it makes reaching out to people twice as important, and it often starts to feel like insisting. Especially when people don't answer, or go into duty where... guess what. Can't /tell anymore.

 

My wife suffers from extreme S.A.D, she can barely talk to her own mom over the phone without going into a panic attack. I tried to get her to RP with me on Gilgamesh, even tried to get her to join The Adventurer's Guild LS that Adolar Stone gave me, but she was unable to and ended up just focusing on crafting. She plays healer classes (WHM mainly) and we can barely do dungeons together as I'd have to tank otherwise she zones out and misses boss timers, big pulls. Which ends up getting her yelled at by impatient people, which in turn causes her to go into a panic attack.

 

So when I tried to get her to join me in an RP event at the Quicksand or one of the Taverns in the Goblet she'd panic because she gets it into her head that the other people involved thinks she is stupid or says something stupid. She has an easier time if the game just came out and the community isn't as established as a game that would be out for 4 years or more.

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Pros: People. People everywhere. Lots of RP to be had. And correct me if I'm wrong, but the ONLY servers where you'll find guaranteed RP are Balmung and Gilgamesh. I have alts on other servers and I feel like I never see any RP. So if RP is a must-have, you want to be on these two servers. And yeah, high population means there are almost always people to play with.

 

Cons: So. Many. People. Housing's all gone (but that's a common game-wide problem). You've got to jump through a couple of hoops to roll a character on Balmung.

 

And I've come to accept that "RP illuminatti" is just a term used by certain people to describe cliques, and it is not at all limited to FFXIV. In every MMO with an RP community, you're bound to run into RP cliques - it's just a given. It might be a group of close friends who just happen to prefer RPing with each other over players they don't know, or maybe it is a group of people who enjoy the feeling of being exclusive, in which case, lawl. So don't let that deter you at all. In my experience, this is one of the more inclusive RP communities out there right now.

 

A lot of this has already been said much better by the folks preceding me, but I think it's important to note that all cons aside, if you want to RP with a big community, you need to be on either of these servers.

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Pros: People. People everywhere. Lots of RP to be had. And correct me if I'm wrong, but the ONLY servers where you'll find guaranteed RP are Balmung and Gilgamesh. I have alts on other servers and I feel like I never see any RP. So if RP is a must-have, you want to be on these two servers. And yeah, high population means there are almost always people to play with.

 

Cons: So. Many. People. Housing's all gone (but that's a common game-wide problem). You've got to jump through a couple of hoops to roll a character on Balmung.

 

And I've come to accept that "RP illuminatti" is just a term used by certain people to describe cliques, and it is not at all limited to FFXIV. In every MMO with an RP community, you're bound to run into RP cliques - it's just a given. It might be a group of close friends who just happen to prefer RPing with each other over players they don't know, or maybe it is a group of people who enjoy the feeling of being exclusive, in which case, lawl. So don't let that deter you at all. In my experience, this is one of the more inclusive RP communities out there right now.

 

A lot of this has already been said much better by the folks preceding me, but I think it's important to note that all cons aside, if you want to RP with a big community, you need to be on either of these servers.

 

Well back when I came to ARR in '14 I created a character on Balmung first before going to Gilgamesh, I tried to RP and jump in to some open events, but I was told by someone that Balmung was mainly for Legacy roleplayers and I should go to Gilgamesh to find RP I kinda felt put off on the server and made the switch to Gilga(she said it in kind of a rude context), it wasn't until after I had already quit playing that I found out the majority of the community was welcoming to new roleplayers and my experience was just wrong place wrong crowd.

 

That's not to say I haven't experienced many groups like that in other games, but when it's a new roleplayer or inexperienced roleplayer who's first contact is with people like that it tends to push them away and into the arms of a less desired gaming role I.E: PvE/Solo/PvP focus. From my experience at least, I can no way claim that to be the reaction of all new roleplayers.

 

I mean you can even look at these forums in the same light, It's daunting for someone like me to get involved in threads that are already well underway, reading posts and seeing everyone know each other while you/I are standing on the outside looking in. My advice to the OP, jump right in to Balmung, you may not get in with the "cliches" but I can promise you'd find a group you mesh well with.

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Pros: People. People everywhere. Lots of RP to be had. And correct me if I'm wrong, but the ONLY servers where you'll find guaranteed RP are Balmung and Gilgamesh. I have alts on other servers and I feel like I never see any RP. So if RP is a must-have, you want to be on these two servers. And yeah, high population means there are almost always people to play with.

 

Cons: So. Many. People. Housing's all gone (but that's a common game-wide problem). You've got to jump through a couple of hoops to roll a character on Balmung.

 

And I've come to accept that "RP illuminatti" is just a term used by certain people to describe cliques, and it is not at all limited to FFXIV. In every MMO with an RP community, you're bound to run into RP cliques - it's just a given. It might be a group of close friends who just happen to prefer RPing with each other over players they don't know, or maybe it is a group of people who enjoy the feeling of being exclusive, in which case, lawl. So don't let that deter you at all. In my experience, this is one of the more inclusive RP communities out there right now.

 

A lot of this has already been said much better by the folks preceding me, but I think it's important to note that all cons aside, if you want to RP with a big community, you need to be on either of these servers.

 

Well back when I came to ARR in '14 I created a character on Balmung first before going to Gilgamesh, I tried to RP and jump in to some open events, but I was told by someone that Balmung was mainly for Legacy roleplayers and I should go to Gilgamesh to find RP I kinda felt put off on the server and made the switch to Gilga(she said it in kind of a rude context), it wasn't until after I had already quit playing that I found out the majority of the community was welcoming to new roleplayers and my experience was just wrong place wrong crowd.

 

That's not to say I haven't experienced many groups like that in other games, but when it's a new roleplayer or inexperienced roleplayer who's first contact is with people like that it tends to push them away and into the arms of a less desired gaming role I.E: PvE/Solo/PvP focus. From my experience at least, I can no way claim that to be the reaction of all new roleplayers.

 

I mean you can even look at these forums in the same light, It's daunting for someone like me to get involved in threads that are already well underway, reading posts and seeing everyone know each other while you/I are standing on the outside looking in. My advice to the OP, jump right in to Balmung, you may not get in with the "cliches" but I can promise you'd find a group you mesh well with.

 

After getting a response like that, I don't blame you - I never heard anything like that about Balmung when I was first getting a sense for where to go as a new player looking for RP. Might have been some RP elitism in action, there.

 

But +1 to your advice!

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Pros: People. People everywhere. Lots of RP to be had. And correct me if I'm wrong, but the ONLY servers where you'll find guaranteed RP are Balmung and Gilgamesh. I have alts on other servers and I feel like I never see any RP. So if RP is a must-have, you want to be on these two servers. And yeah, high population means there are almost always people to play with.

 

Cons: So. Many. People. Housing's all gone (but that's a common game-wide problem). You've got to jump through a couple of hoops to roll a character on Balmung.

 

And I've come to accept that "RP illuminatti" is just a term used by certain people to describe cliques, and it is not at all limited to FFXIV. In every MMO with an RP community, you're bound to run into RP cliques - it's just a given. It might be a group of close friends who just happen to prefer RPing with each other over players they don't know, or maybe it is a group of people who enjoy the feeling of being exclusive, in which case, lawl. So don't let that deter you at all. In my experience, this is one of the more inclusive RP communities out there right now.

 

A lot of this has already been said much better by the folks preceding me, but I think it's important to note that all cons aside, if you want to RP with a big community, you need to be on either of these servers.

 

Well back when I came to ARR in '14 I created a character on Balmung first before going to Gilgamesh, I tried to RP and jump in to some open events, but I was told by someone that Balmung was mainly for Legacy roleplayers and I should go to Gilgamesh to find RP I kinda felt put off on the server and made the switch to Gilga(she said it in kind of a rude context), it wasn't until after I had already quit playing that I found out the majority of the community was welcoming to new roleplayers and my experience was just wrong place wrong crowd.

 

That's not to say I haven't experienced many groups like that in other games, but when it's a new roleplayer or inexperienced roleplayer who's first contact is with people like that it tends to push them away and into the arms of a less desired gaming role I.E: PvE/Solo/PvP focus. From my experience at least, I can no way claim that to be the reaction of all new roleplayers.

 

I mean you can even look at these forums in the same light, It's daunting for someone like me to get involved in threads that are already well underway, reading posts and seeing everyone know each other while you/I are standing on the outside looking in. My advice to the OP, jump right in to Balmung, you may not get in with the "cliches" but I can promise you'd find a group you mesh well with.

 

I have to say, this is completely nuts. I came to Balmung with 2.0, having never played the game beforehand except in the Beta for ARR. The overwhelming majority of my interactions have been positive.

 

There's always going to be assholes on any server, but I can attest that the vast, really overwhelming majority of players that I've encountered have not been raging douches.

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After getting a response like that, I don't blame you - I never heard anything like that about Balmung when I was first getting a sense for where to go as a new player looking for RP. Might have been some RP elitism in action, there.

 

But +1 to your advice!

 

I tend to be an Observer now, I'll sit back and watch people in open RP and gauge if they are approachable or not. I'm still a very shy roleplayer, I'm no good with lore(though I tend to remember everything from the story if I'm actively playing), I'm a terrible story writer, I also tend to project myself in my characters meaning when I roleplay I talk as a normally do. Thing is I first started playing RP servers cause I got tired of how the community was in PvE and PvP servers, My MMO career started back in 04 when I bought FFXI on the ps2 and at the time I had no idea what the difference between playstyles were. As a matter of fact I always thought of RP as a bunch of people taking each others wizard robes off and hiding in the basement afraid of daylight.

 

I didn't join an RP server until Rift came out when I decided to give it a try as I heard the community was more mature and patient(by this time WoW had poisoned my view of people in MMO's), got tired of hearing "L2P Noob" when someone was new and asked a question, or didn't know how to play. Got tired of having to rush through dungeons because people just wanted to get their daily done. Needless to say I started a guild on Faeblight that ended up becoming one of the top 5 guilds on the server at the time but we focused more on the PvE side(couldn't get alot of members that wanted to RP), and during a move I left my Co-leader in charge while I was away and when I got back she had taken my guild, forums and vent from me, kicked out all my officers that didn't agree with it and moved the guild to a PvE server. So I ended up going back to WoW jumping on the pve train again until I went to Tera and started Heavens Protectorate on Celestial Hills and tried to get into RP again, it failed half my members wanted RP the other have wanted PvE and I kinda grew bored of the game within a month and left it. Went back to WoW until ToR came out and I loved ToR, Star Wars nerd like no other, so I was in my element, comfortable with my character/lore but still afraid to RP cause I spent all that time on RP servers but never RP'd.

 

Long story short I'm hoping when I finally come back to FFXIV and I give RP another try I can actually do it this time, but the only way I can change is if I make the change myself.

 

 

 

I have to say, this is completely nuts.  I came to Balmung with 2.0, having never played the game beforehand except in the Beta for ARR.  The overwhelming majority of my interactions have been positive.

 

There's always going to be assholes on any server, but I can attest that the vast, really overwhelming majority of players that I've encountered have not been raging douches.

 

Yeah when I went to Gilgamesh and mentioned the story to people(I think it was Adolar and the Adventures Guild) that told me I just had a freak experience, but by that time I had already established a group of friends, a FC house in the Goblet plot 10 Ward 3, and leveled all but 2 combat classes to 50 and all the crafting/gathering jobs to 40/50 so I stayed on Gilgamesh. Still never RP'd I tried once with Adolar and the Adventures guild but I was terrible, took me forever to think of something to say, became a nervous wreck and ended up sitting in a chair for an hour or so talking about how pretty the Miqote waitress was.

 

 

 

Exactly how RP feels to me when I join an already established server....high school

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