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cuideag

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Everything posted by cuideag

  1. Character Fear? Losing friends and family. Might not guess it, seeing as Delial has a way of being kind of a butt (and an occasionally murderous butt at that), but the thought of having no one to turn to is one that does not sit well with her at all. How do they cope? Overcompensation, sort of. Tries to make a lot of casual acquaintances, brief contacts, and the like so that she might stay relevant to someone at least. She calls it business, and sometimes it really is. How do people respond to their fear? Some people seem to humor her, and put up with her company more than she would honestly expect them to. As long as she has something of interest to others (information, for example) then she feels she has an edge. Others might end up being alienated and move on. Do you think one day they could be cured of their fear? Probably not. She might be able to change how she goes about it but I'm not certain she'll ever get over it.
  2. When I rolled a character in beta, she was a kinda foxy Roegadyn lady. I wasn't feeling it, though. Come early access, I ended up rolling a lalafell and I have enjoyed it ever since. It was mostly a very shallow aesthetic choice - I though it would be rad playing a tiny popoto that beats the snot out of big giant things. I wasn't wrong. Everything else kind of fell into place after that. Seeing so many different reactions to lalafell IC has been pretty fun, too. Ended up rolling a Highlander alt a while after. Almost went Roegadyn again but I couldn't work out a face that looked angry enough for my liking, so she ended up a sufficiently onery Highlander and has been giving people nasty looks ever since.
  3. I love when I manage to weave my way through an area full of aggresive mobs without aggroing a single one. Like some tactical espionage action going on.
  4. They left the ruins in ruin with not a soul to attend to what remained. Axe and fist and spell tore at the evil things that had risen bidden but unbidden, curiosities summoned by hubris and made monstrous by blood. Ten children laid slaughtered on their side alone: ten bodies, Steel Wolf swore, that would be given rest somehow. They departed the place unsettled and beaten. They were too late to save anyone. Zarek, the young man with sharp eyes and an eager grin, walked away with his fists clenched. Mistalv was as stoic as one might expect a Fist to be: a stone standing solid in a current of tragedy. Vengeance would come to them sure and swift, even if it would have to be saved for another day. And then there was Delial. They did not move without reason and did not risk exposure when it could be helped. Windsoul had found them somehow but he did not know what it was he had interrupted. Even when he fled the first den, leaving the writhing, howling, hungry mass behind him, he did not understand. But how many, Delial wondered, knew their work? How many could have felt the weight of the amulets he had pilfered and known that they were heavy beyond what could be held? They stunk of poisoned aether, and their very presence made her itch just beneath her skin. They were familiar to her and they did not ask how. While they returned to their lives disquieted and forlorn, Delial waited. Three suns and four nights passed without so much as a peiste drifting by, but on the fourth sun her patience was rewarded. A figure came, alone at first but soon to be joined by two more, gaunt and clad in dark robes. They moved quickly, silently, disquieted in their own way. Their blasphemies were a matter of course, as vital as the need for food and water; their failures, however, were not, especially not to such a catastrophic scale. The stones wore streaks of blood and ichor and there was little enough, flesh or otherwise, to be recovered. They marched melancholy, muttering at how the very vines that draped the high walls seemed to twitch when they were not looking. In one chamber they toed around the crushed remains of black, chitinous things that bristled with wings and talons. As they passed and as she passed after them, she knelt and peeled what she supposed must have once been a scythe-clawed limb of one such creature off the floor. It was light in her hands and she ignored the soft buzz that dug into her nerves where ever her skin touched its surface. It was in the following chamber, the round chamber littered with scraps of torn cloth and aether-scorched bone that was surely their destination, that she drew near enough to listen closely. "How could this be? They had all the resources they could have needed." "We cannot stand for this. We risked too much." "The glyphs were perfect. They had to have been. Checked a dozen times at least." "Sabotage? Do you think this was sabotage?" Three hooded heads turned and gauged one another, tense and disbelieving. Then something whispered and went crack! and three then found itself short one, which had somehow ended up rolling upon the ground, trailing a heavy dribble of crimson. Delial very nearly took another before they turned and saw her stepping forward. That head crunched sickly instead as the stiff blackened claws dug and tore through the side of its skull, sending the rest of its body falling bonelessly to join its fallen comrade. She did not bother to retrieve her makeshift weapon. The one that remained stared, raising its - no, his hands as though he intended to fight back. He would have a knife upon his person, she knew, but he hesitated for far, far too long. Her hands met his chest and she pushed outwards with raw aether, blasting the wind from his lungs and his feet off the ground. His body tumbled to a halt little more than a yalm away but before he could rise, his chest was met with a none-too-gentle boot that pinned him down hard. Delial relented only when she felt cleats scrape bone, locking her gaze to wide, young eyes. "Now," she said, "I think we ought have some words."
  5. touchin ur buttlers I'm not sorry, Gideon North. Not sorry at all.
  6. https://wiki.ffxiv-roleplayers.com/pages/Category:Au Ra https://wiki.ffxiv-roleplayers.com/pages/Category:Doman These do exist but probs just need to be added to the sidebar and whatnot so that they are 'officially' present. You can already add your characters to these and other categories with the [[Category: Whatever]] thrown on your page.
  7. It took Delial far less than the bell she budgeted for her to gather and pack her things. On one hand, it was a relief: the fewer things she had to carry on her way the better, especially with her leg still aching from her last encounter with Stormchild. On the other, it gave her a feeling she could have called longing had she been feeling sentimental. In a way, she had been. She turned in her key and departed from the Wench without a look back. Limsa Lominsa had served as the closest thing she had to a home in years, and even then she spent more time away from it than not. It was just the other night that she was able to return thanks to Melkire and his company. A call for some time on the beach was something she could not refuse even with the search for answers weighing heavy on her shoulder. The ferry would not set to depart for another two bells at least and so Delial found herself lacking distraction. There were no more letters to write: Saxon had been attended to, Gharen would not respond, Roen could not be reached, and anyone else of immediate importance already knew of her plans. Such an odd moon it had been. Such an odd year. Those Grimsong would have once considered enemies now ranked among… Friends? Could she call them friends? A few of them, mayhap: she and the Sergeant were on fair terms, and Wolfsong had surprised many by standing by her side those few times. Whatever hostility she felt towards Crofte and Kiryuu, even, had been tempered away. They had their use, she told herself, but a part of her she ignored suggested that empathy may have had something to do with it, too. When she actually looked up and drew her consciousness out from automatic, Delial found herself stepping out of the market strip and onto the walkway over the baked wooden planks near the Fisherman’s Guild. The last time she had gone there to think, she had been interrupted by the titter of lovers (probably) thinking themselves invisible from the happenings in the city. It was quiet then, so quiet that Delial nearly startled herself with her own sigh. How loud it seemed when the tide was low and quiet, and when Limsa Lominsa was still a long way to waking. In the past moon she had seen herself hunting Lambs and felling Voidsent alongside strangers and clearing out scalekin infestations alongside men and women she had opposed long ago. What Melkire suggested was a long shot she was sure, but she would reach no resolution in the south. Nor would she find peace in knowing Wolfsong had vanished, not when she also knew that Banurein was also on the move. No rest for the wicked, she mused darkly. And no peace for the clever. Not that voluntarily relocating herself to Coerthas was something that seemed very clever at all. The last time she had been called there, it was to discover Itarliht’s treachery; the time before, she was meant to die. The very thought of it made her uneasy but she steeled herself, dug her heels in the stone that was her resolution. She had not gotten to where she was in life by cowing away from life’s challenges, and she would go no further by settling for complacency. There was nowhere to go but north.
  8. Bounce between wanting to level one thing or another, most likely. Do I wanna DRK?? AST?? SCH?? MNK???? HELP alternately, learn how to fly so I can sit around with the beast tribes. I wanna be a bug pal.
  9. I didn't know that the circle under mobs showed back/flank positions until a few months ago. I've been monking since launch. Maximum shame.
  10. Dear WAR in KotL with 8K HP Buffed, I didn't get to examine your gear until after we wiped twice and you had obviously swapped something because suddenly you had just shy of 10K. Thank you for that! It helped! But you know what else really helps when you are wanting to pull multiple groups and want to have an easier time holding threat and not dying? Cooldowns. Please, use your cooldowns. They're not just for bosses! Love, cuideag
  11. PRIMALS AND THEIR EX MODES. I WANNA BEAT EM UP. Also Alexander NM and HM. If Omega shows up then OMEEGGAAAAAAAAAA. I've been pining for an Ultima EX so I will fervently pray that Omega will give me the kick that I crave. (Otanoshimi ni, Amen.)
  12. More pillows and cushiony things. Just piles of 'em.
  13. Getting shot is what the cool kids do, right? .... Right? I imagine Jajara, as a craftsman with some pride in her work, will end up working on upping her armorsmith game. It won't do to have her friends getting shot to bits what with all those crazy machinists and their crazy machines running around. Probably won't be making any, though. World's bad enough as is without giving more people more ways to slaughter each other.
  14. Let's not get too hasty now. Gotta give us something to look at besides all those tiny mi'qotes. Shirts optional, ladies and gents.
  15. I get the case of the giggles every time I look at that heart thing. :love: TOO CUTE.
  16. So very lovely! Definitely would love to see more.
  17. I.... honestly can't think of ten dungeons I like so I'm totally going to include trials. Sorry if it's cheating!!! 10. PHAROS SIRIUS. Really wish I had gotten a chance to pop in this one before it got nerfed. SUPER glad they made the change with the music, though. 9. SUNKEN TEMPLE OF QARN. I love the aesthetic and I love the stupid puzzle gimmick. 8. SUNKEN TEMPLE OF QARN HM. I actually like the bosses. ALSO MUMMIES. 7. AURUM VALE. Honestly like tanking this one because those runs where I end up soloing Coin Counter as a WAR make me feel pretty dang good. 6. BRAYFLOX'S LONGSTOP. Cute glamour drops and the first time a boss was kind of hard I guess? Or at least a little more challenging than what we had seen before. 5. SNOWCLOAK. YETI BOSS. Also Fenrir is kind of cool I guess BUT NOTHING BEATS YETI BOSS. 4. THE PRAETORIUM. I wish the bosses weren't all complete jokes but the music is neat and that bit with the magitech stuff was really rad! Extra points for Gaius-kun and ULTIMAAAAAAAAA. 3. BINDING COIL, TURN 5. Hey look an old fight that still kind of takes some skill and coordination to do. I LOVE IT. Any content that isn't just tank and AOE to death is A-OK with me. 2. ULTIMA HM. ULTIMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 1. TITAN EX. I DON'T CARE, I LOVE ANGRY SUMO DAD.
  18. I'm still jonesing to get a clear for my healer/caster/bard thing. Still a bit iffy on the elemental dance but I have cleared before on my monk.
  19. I'm honestly a little surprised that people are surprised that expansion content would be gated behind a) an expansion, b) content. Even the most casual of casuals can slog their way through it. It's just time you wanna put in to see the game that you pay for. Were folks this upset when they had to level, say, Lancer to 30 plus some other thing to 15 to unlock Dragoon? That didn't stop new players from jumping onto the XIV bandwagon, and I don't see how it would stop folks jumping into Heavensward. (It won't.) It's an inconvenience to be sure, especially if you have a thing for alts (and I DO ) but I don't think it's as awful as folks make it out to be.
  20. Delial started out as a Forsaken warlock back in vanilla WoW. A daughter of Andorhal and a fierce loyalist to Lordaeron, she went from a staunch supporter of Sylvanas to a borderline traitor and back again, ultimately coming to work for the very organization she had come to loathe after the events at the Wrathgate. Along the way, she renounced her ties to the demonic arts and instead enveloped herself in the Shadow to become a priestess, albeit not the sort that her father probably once hoped her to become. She had hoped that a tour of Northrend would be what finally killed her. When it did not, she slipped away from society, succumbing to a madness that had been long in the making. We didn't play Warhammer Online for very long because boy was that an awkward launch! But Delial made a very brief appearance there as .... I honestly don't remember what. But it had to do with Tzeentch. A Chaos Zealot I think? The only picture I can find is this icon. Delial "Dee as in Dead" Garwater appeared in GW2 as a Mesmer with a love of petty crime, fond of using her clones as accomplices in muggings and the like. She was crude and abrasive, quick to judge and even quicker to draw blades. Sadly, she did not get a lot of development or RP as that was during a sort of low period in my life and I couldn't really get out of the shell I'd fallen in to. She was pretty dang cute though. XIV Delial picks up where WoW Delial left off and shares quite a few traits with her, and her backstory has a few nods to events and people from her zombie days. I imagine Forsaken Delial occupying the place where the Witch of XIV's stands, so while they are not the same character, they share common ground and the latter is heavily influenced IC and OOC by the former.
  21. I play a not very nice person who has, on occasion, definitely sat on the villain side of the line. It's been said a few times already and because it is a very, very important thing I will say it again: communication. I've had to coordinate a lot more on the OOC level than I have with any other character. Figuring out directions to take stories and plots, developments and characterization, and the ever important making sure that folks don't get OOC burned by whatever IC stuff goes on. Also something I have found to be very important to consider: motivations. It's well and good being a jerk, but if your character is a jerk for the sake of being a jerk then it might read more like a gimmick than genuine characterization. Also super important to keep in mind that being a jerk will have its consequences. Another reason why OOC communication is super important. My lady avoids places like, say, the Quicksand because it makes zero sense for someone with a record like hers to just shoot the breeze in so public a place. She's had several attempts at her life and doesn't really have a lot of people she would call friends so really it's been kind of a lonely life for her. But communication and coordination can help you keep things rolling and keep yourself and whoever you RP with involved so you don't end up feeling isolated because, well, your character is a jerk!
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