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D'aito Kuji

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Everything posted by D'aito Kuji

  1. https://36.media.tumblr.com/8a694e1ba16c9523d6aa53ade8d86982/tumblr_nu0zozDkop1tmmfrio1_1280.png[/img] I'm not sure what this face really says, but I'm going with catnip.
  2. Party chat or tells, even in the middle of the Quicksand, have been used for private RP since there was RP in the game. If people wanna RP in /say and get pissy when people enter their range and reply, they should have considered it beforehand. I suppose I just presumed if people were RP'ing in public it was more or less an invitation to join if there seemed like there was a reasonable opportunity. If two characters are PDA'ing I feel like I could say "ew gross!" I wouldn't but I think it should be expected that someone might. The way I usually get involved in RP is to speak to NPCs as though there were other PCs. I've had some negative feedback here and there but it's mostly been positive. I've also done public RP in the Drowning Wench and expected (hoped) that others would join in. I don't understand why anyone would do public RP in an RP game and NOT want others to join in. I feel like public RP is an invitation. That's my intention anyway. If a group is standing together and not saying anything (or speaking only in /em) then I presume it's private.
  3. 1ShHTCvE7TY D'aito is a warrior and a tank, stronger and more resilient than her size suggests. Her laidback attitude and casual demeanor are at odds with her attitude when forced to engage in battle. I think this song captures both side of her fairly well.
  4. Can't have your Dodo and eat it too. More gold for your gil. (more bang for your buck) Cold Dodo (cold turkey) Jump to the action (cut to the chase) 17th bell shadow (5 o'clock shadow) Chain your chocobos for a minute! (hold your horses) Jumped the blade (jumped the gun) Sprigganese Court (kangaroo court) Sacred Dodo (sacred cow) Tail wagging the coeurl (tail wagging the dog) The whole nine yalms (yards) Meh. There aren't all that good but I can see myself saying "chain your chocobo, what did they say about me?"
  5. I would think that it may make more sense to use 'coeurl' rather than Miqo'te. Especially since you have the hard 'c' there so you still get the fun alliteration of things like 'Curiosity killed the coeurl.' True facts - I guess someone let the coeurl out of the bag.
  6. Hmm...one could replace all the sayings that have to do with cats and replace them with Miqo'te. Yes, yes, I know that Miqo'te aren't really cats but they look a bit like cats.
  7. I have a habit of going over my City of Heroes RP (a lot). I've never been better than I was then. It's mostly because I can so easily immerse myself in that genre. I haven't revisited my TSW roleplay very much but I think most people felt I was better than I thought I was. I haven't went over my FFXIV RP at all. I think my RP is okay but there's a lack of passion that's frustrating. Am I really only good at super hero stuff? Seems tragically limited.
  8. I would love to have D'aito Kuji encounter someone claiming to be a female Nuhn. It would make her so upset. She can't even stand Seekers eternity bonding. But that could make for some excellent RP. As long as someone isn't trying to control my characters perceptions or feelings, I think most things are possible, lore breaking or not. If I'm free to disbelieve or make a counterargument, I wouldn't have an issue at all.
  9. I LOVE this! I kind of like the image in my head of these fierce and intimidating looking people being fastidious like this.
  10. I find the Raen's naming convention fun enough to justify playing them.
  11. 97 people and D'aito is the only Warrior? But it's not a job title she'd self-apply as she spends most of her time doing odd jobs and sees relatively little combat.
  12. D'aito Kuji is highly protective of her tail as it was severed when she was a child and was fortunately reattached. Anyone tugging on her tail as a joke would likely have to deal with her ax at their throat.
  13. Item Flavor Text Wind-up D'aito Kuji What the...?? Minion Guide Wind-up D'aito Kuji This wind-up automaton was a prize offering to those who stayed subscribed to her namesakes newsletter about adventuring for longer than 3 moons. While disappointing in her lack of sage advice, she makes up for in her periodically threatening stance with her axe ready to strike. Will randomly threaten other minions. Behavior: Willful
  14. D'aito had little interest in literacy until she learned that books might contain stories about adventure and tales in strange places with strange people. After that, she would always badger traveling merchants for books. She had little formal education and experienced a lot of hands-on learning in a home-school or apprenticeship fashion. So if she suddenly transferred to high school, she'd be that girl who practically memorized the entire Harry Potter canon but couldn't do basic math, had little knowledge of actual history, and was unfamiliar with popular culture, and had been homeschooled. (And no, that's not me. But I am friends with her)
  15. tl;dr - We both look asian, love the sun, and are bi & poly. But she is not shy, is more confident, but quick to anger, and is more "modest" than me. Similarities: We are both female. We share similarly shaped eyes. We are both short. We both have naturally darker skin. We both have black hair. We both think we're smarter and more capable than we actually are. We both love reading. We both worship the sun. We are both bi and poly. Differences: I have a number of obnoxious phobias, a speech problem, and great difficulty with social situations (in most circumstances). D'aito has none of this. It would make her role as an adventurer nearly impossible if she did. D'aito shares only my fear of spiders with me. I am a vegetarian (98% of the time) while D'aito not only eats meat, she kills, cleans, and cooks her own meat. I can't imagine killing an animal. We are both quick to anger but D'aito is far more likely to become violent. D'aito is very sure of herself and overconfident and this leads to her getting in trouble. She dislikes rules and left her tribe over traditions she could respect but didn't want anything to do with. D'aito comes from a culture where being covered form head to toe was a requirement, lest one invite the attention and possible wrath of Azeyma. I come from a culture where clothes are optional. I'm afraid of horses while D'aito is practically best friends with Homura, her chocobo.
  16. D'aito had a coeurl kitten for a while. It followed her around on her adventures for a while and D'aito did feed it and keep it company but one morning the kitten had wandered off and she never saw it again. This was probably for the better for D'aito (not for the kitten perhaps) as trying to keep a pet safe while adventuring and potentially paying extra for inns and travels could be inconvenient and costly. In-game, I've collected many of the pets but I really don't have much use for them, kind of how I feel about pets in real life. I know that makes me terrible.
  17. tl;dr Playing a villain sucks so I stopped and "disappeared" the character. My favorite characters ended abruptly when City of Heroes sunset. I was able to wrap up their plot lines and allow them to sail away. When I moved to The Secret World, I decided to play a self-insert character that shared my darker moods and thoughts. She was a straight up villain and made no excuses for that. At first, the RP'ers around me seemed to like having a villain to bounce off of, someone who would always question the sincerity and purpose of their characters. But overtime I noticed a cooling of that point of view and there was a sharp uptick in OOC drama. Some took my character's villainy seriously as OOC commentary on their characters and their RP. I tried to explain a couple of times that my character was evil and would do evil things, like backstabbing and betraying and conspiring against those around her. But eventually, the backlash got bigger than I wanted to deal with and I was getting tired of the constantly grim nature of the game. I tried to re-roll a heroic character but my heart wasn't in it. I let the character simply vanish. Because of the nature of The Secret World, someone suddenly disappearing wouldn't be that unusual. With D'aito Kuji, I am not tired of her character as I'm still getting to know her. But I will admit that these long gaps of in-game time are weakening my desire to play at all. And I'm going to get seriously busy in a couple of weeks with college. I've given thought to retiring the character for a while. Not killing her, but something mundane like getting a permanent job, falling in love...or something less mundane like becoming a pirate.
  18. The game mechanics make my character right-handed and that's all to the good for me even though I am left-handed. But unlike right-handed people who often seem nearly helpless without their right hand, I can use both for most tasks. The rule in my brain is basically for strength use the right hand, for detail use the left hand. So in my art & handwriting I use my left hand. I have a left-handed stylus and graphics tablet and I use my left-handed gaming mouse. I cannot play some games if the arrow keys cannot be programmed as I am rubbish with trying to control WASD with my left hand. Character movement implies strength and apparently right hand wants to do it. Anything that involves strength, I use my right arm. I pitch and bat with my right arm, open jars with my right arm, punch with my right hand, and carry my backpack with my right arm. I imagine D'aito Kuji doing the same kind of things. She might even use this to her advantage. Say that someone notices D'aito signing into an Inn using her left hand. That person tries to ambush her later, ready to defend themselves from a left handed attack only to find that she strikes with her right. (I have done such a thing in softball as a psych out)
  19. English is one of the most complex and confusing languages there is. It's no wonder that native speakers often fail to get it perfectly correct. There's no shortage of grammarians who argue, sometimes with great vitriol, over aspects of the language. It is a hodgepodge of other tongues, not only their verbs and nouns, but plenty of their rules. And those rules are sometimes in conflict with each other. There are more words in English than in any other language. One simply cannot expect all English speakers to be experts, especially in an MMO with a global audience. As long as I can get the gist of what is being said, I have no desire to ask or correct. It's simply not my place to do so. Imagine if you were to play a game or do some other form of writing in another language. How would you feel if even the most minor details were called out in a public way? Lastly, when RP'ing, colloquial speech is often preferred over strictly grammatically correct forms. Talking and writing are not the same thing and I feel RP is best when the flow of communication resembles verbal conversation rather than overtly adherent to arbitrary rules adopted from other languages. I feel like I should also point out the hubris of English speakers and their demand for grammatical accuracy when they are the least likely to speak another language at all. tl;dr Yes
  20. I am really hoping the Miqo'te can pose with their arms across their knees! There's so many opportunities there when combining other emotes.
  21. Could have sworn I did this. Anyway... Since D'aito Kuji was seemingly born with a thirst for adventure and chaffed at the traditions of her Seeker tribe, I think she still would have run away at some point. But there's an equal chance that she would have done what most people do and slowly but surely give up "childish" dreams in favor of the workaday lifestyle. As she is perpetually almost 21 (given the time loop that are MMOs) she may well have had kittens by now. As one of the few of her tribe who could read, she might become a storyteller and regale her tribe with stories of adventure in order to help quench her own desires. Or she may have trained to become a huntress, taking down the largest and most dangerous prey. It might have been an unremarkable life, but I think she would have found some way of being content at least.
  22. tl; dr I wanted a character inspired by the Lore, without a tragic backstory, who seeks adventure and opportunity for the thrill and freedom it provides. I've almost always played a self-insert character in previous games. For D'aito Kuji, I wanted something different than me and so I had to think about her personality and the experiences she must have had to be like that. I looked into Seeker lore (there was ZERO doubt that I'd be playing a Miqo'te. It's the sole reason I play) and there was a lot of good opportunities there. I wanted her to feel uncomfortable and caged by her tribal tradition. I wanted her to have a deep need for adventure "to chase the horizon." She respected her people and their ways but she didn't want to be a part of it, at least not until she saw the world. All she needed was an opportunity. One thing that I always try to avoid is the "tragic backstory" and while I'm not 100% successful, I think if one understands the lore, her sire's death is not the primary motivating factor. It's expected that the Nuhn will eventually be defeated. They will either be banished or killed, that's just the way of things. But the how of the defeat is important. His brother cheated to become Nuhn. This would mean that his predisposition for treachery would be carried forward in the next generation. D'aito knew what he had done but understood that exposing it could mortally destabilize her tribe. Rather than recognize Kujo has the Nuhn, D'aito ran away. So with this backstory, I feel that D'aito is respectful but uncomfortable with tradition, she longs for adventure, and has a strong sense of what is right and wrong. Her leaving the way she did also makes me think that she's an opportunist. That trait has served her well as an adventurer, as she often brags "No job is too big, no fee is too big." I wanted a character inspired by the Lore, without a tragic backstory, who seeks adventure and opportunity for the thrill and freedom it provides.
  23. tl;dr I don't teleport and delete the ability from my head canon Wordy words I do not teleport and I generally do not acknowledge that as a possibility for others (in my own head canon). The exception is the "masked murderer" (based on Lahabrea but not Lahabrea) that D'aito has been spending a lot of her time trying to catch for bounty. She knew she had him cornered one time. But once she got to where he should be, both he and his scent had vanished. She didn't know what to make of that and presumed her nose was mistaken about his direction or she had been tricked in some way. When I'm actually playing the game IC or writing IC things on my characters blog, I try to think of the adventure taking place in real time. This involves a LOT of travel time. I've mentioned this on the blog that being an adventurer is less about adventure and more about being comfortable while traveling. I imagine the adventurer spends 80% of their waking lives in transit. The rest of the time being love making, bar fights, battles, and hunting. Most storytellers skip that actual traveling and get back to the action fairly quickly for obvious reasons. If I can, I will guestimate the distances in Eorzea and try to determine how long it would take to walk, ride, float, or fly to the destination. In some cases, from Southern Thanalan to the North Shroud, it could/should take a couple of days at maximum speeds (airship). I do this because it's some kind of messed up fun for me and also because I tend to be absent from the game for long periods of time because of real life.
  24. A T-bone steak (or the Eorzean equivalent), for obvious reasons. She killed before and she'd kill again, especially if it meant a chance for escape.
  25. Rather than broken English, I have D'aito speaking in unnecessarily complex compound sentences, with too many polysyllabic words, and an unusual dedication to proper grammar. When done right, it should sound like she's trying to show off or that she's hiding her ignorance with a blizzard of words. She is very unfamiliar with colloquial speech and cultural references. She does not use contractions as much as native speaker would. Her knowledge of the Eorzean language comes almost exclusively from scholarship and not from immersion. She has recently picked up words like 'Twas, and 'Tis believing them to be "more local" sounding. I was inspired by a friend of mine who immigrated to America from China a couple of years ago and her knowledge of English is very textbook and needlessly formal. I find myself explaining how she could rephrase and sound more laid back.
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